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capstone project

  • Writer: Alys
    Alys
  • Jun 17, 2019
  • 1 min read

Our team had a fun time developing Spacial Delivery and I think it's a great game to continue on with further development. One of the things we talked about as a team was the ability to polish and release the game, and with more time I think we can get there. (Shout out to Nate who came up with the idea for Spacial Delivery.)


A specific part of the project that was new to me was working with models' and prefabs' shaders and materials. There's skin swapping in game as well as the need to manipulate the game object's material color. Another part of the project that I took on was a functioning main menu screen with touch pad swipe features. In the mobile app, the user swipes left or right and the menu (planets) rotate. I also helped design the final product for the menus as well, which was different for me because my main role was a programmer.


I really like our game and would like to finish all of our ideas. We had further unlocks ideas and as part of my role helping the designers with the UI, I have a lot more suggestions as to what we could do with the UI. We didn't have any artists on the team, so models, icons, and buttons isn't something that we could address properly. Towards the end, I was able to help in the design area, and I think it would look great with a lot more polishing.


 
 
 

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